A downloadable game for Windows

Horizon Angler is an atmospheric fishing adventure game blending skill-based microgames, exploration, mystery, and horror.

Skill-Based Fishing: Master unique fishing microgames, no simple button-mashing here.
Dark Mystery: Uncover the hidden truth behind the Horizon Angler legend.
Dynamic Worlds: Watch your serene fishing paradise decay into ominous darkness.
Epic Boss Battles: Face off against monstrous, mythical fish in intense encounters.

Key Features:

  • Skill-driven fishing mechanics (no boring QTEs).

  • Progressive environment changes (calm → horror).

  • Upgrade equipment and survive tougher challenges.

  • Cryptic story told through the world and the mysterious Shopkeeper.

Levels:

  •  Backyard Pond (Tutorial & First Encounter)

  • Jungle River (Day/Night exploration)

  • Deep Sea (Open waters, relic hunting)

  • Dark Pond (Corruption revealed)

  • Star Eater Boss Battle (Final encounter)

Visuals and Mood:
A beautiful cartoon-style world slowly falling into darkness. Each area has a unique color palette and lighting transition, building an increasingly unsettling atmosphere.

Music & Sound:
Calm nature sounds twist into dark, distorted echoes. Subtle horror undertones intensify the deeper you go.

Team:

-- Director & Producer --

- Kyle Woo - 


-- Lead Artists --

- Abigail Dominguez -

2D Artist (Title Screen, Fish, Characters, UI, Minigame Sprites, Map) 

3D Modeler (Foliage)

- Bryan Popp -

3D Artist (Boss, Characters, Props, Buildings, Structures)

- Srujan Kodathala -

2D Artist (Boss Fish Designs, UI Elements, Items)


-- Animators --

- Srujan Kodathala -

2D Animator (Cutscenes, Death Screen)

- Kyle Woo -

3D Animator (Boss Fish, Main Character, Shopkeeper)


-- Environment and Level Design --

- Claudy Virgile -

Environment Artist

Level Designer

Terrain Design

VFX (Rain, Thunder, Clouds)

Water Shaders


-- Programming --

- William Hamaric -

Main Gameplay Programmer (Minigames, Encyclopedia, Save & Load Systems)

- Kyle Woo -

Programmer (Game Progression Systems)


-- Sound and Music --

- Jacob Mola -

Sound Designer (SFX, Cutscene Audio)

Composer (All Game Music)

- Abigail Dominguez -

Composer (Title Theme)


-- Game Design --

- Jacob Mola -

Gameplay Designer

Minigame Designer

Mocap Actor (Main Character, Shopkeeper)

- William Hamaric -

Minigame Designer

- Claudy Virgile -

Narrative Design

- Kyle Woo -

Narrative Design


-- Developed by --

Drowns

UCF Spring 2025

DIG 4715C


-- Special Thanks --

- Nicholas Smyth -

Mocap Actor (Main Character)

Download

Download
HorizonAngler.zip 324 MB

Comments

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(1 edit)

Pretty good, liked the fish art