
HORIZON ANGLER
A downloadable game for Windows
Horizon Angler is an atmospheric fishing adventure game blending skill-based microgames, exploration, mystery, and horror.
Skill-Based Fishing: Master unique fishing microgames, no simple button-mashing here.
Dark Mystery: Uncover the hidden truth behind the Horizon Angler legend.
Dynamic Worlds: Watch your serene fishing paradise decay into ominous darkness.
Epic Boss Battles: Face off against monstrous, mythical fish in intense encounters.
Key Features:
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Skill-driven fishing mechanics (no boring QTEs).
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Progressive environment changes (calm → horror).
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Upgrade equipment and survive tougher challenges.
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Cryptic story told through the world and the mysterious Shopkeeper.
Levels:
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Backyard Pond (Tutorial & First Encounter)
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Jungle River (Day/Night exploration)
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Deep Sea (Open waters, relic hunting)
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Dark Pond (Corruption revealed)
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Star Eater Boss Battle (Final encounter)
Visuals and Mood:
A beautiful cartoon-style world slowly falling into darkness. Each area has a unique color palette and lighting transition, building an increasingly unsettling atmosphere.
Music & Sound:
Calm nature sounds twist into dark, distorted echoes. Subtle horror undertones intensify the deeper you go.
Team:
-- Director & Producer --
- Kyle Woo -
-- Lead Artists --
- Abigail Dominguez -
2D Artist (Title Screen, Fish, Characters, UI, Minigame Sprites, Map)
3D Modeler (Foliage)
- Bryan Popp -
3D Artist (Boss, Characters, Props, Buildings, Structures)
- Srujan Kodathala -
2D Artist (Boss Fish Designs, UI Elements, Items)
-- Animators --
- Srujan Kodathala -
2D Animator (Cutscenes, Death Screen)
- Kyle Woo -
3D Animator (Boss Fish, Main Character, Shopkeeper)
-- Environment and Level Design --
- Claudy Virgile -
Environment Artist
Level Designer
Terrain Design
VFX (Rain, Thunder, Clouds)
Water Shaders
-- Programming --
- William Hamaric -
Main Gameplay Programmer (Minigames, Encyclopedia, Save & Load Systems)
- Kyle Woo -
Programmer (Game Progression Systems)
-- Sound and Music --
- Jacob Mola -
Sound Designer (SFX, Cutscene Audio)
Composer (All Game Music)
- Abigail Dominguez -
Composer (Title Theme)
-- Game Design --
- Jacob Mola -
Gameplay Designer
Minigame Designer
Mocap Actor (Main Character, Shopkeeper)
- William Hamaric -
Minigame Designer
- Claudy Virgile -
Narrative Design
- Kyle Woo -
Narrative Design
-- Developed by --
Drowns
UCF Spring 2025
DIG 4715C
-- Special Thanks --
- Nicholas Smyth -
Mocap Actor (Main Character)
Comments
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Pretty good, liked the fish art